Jan 062012

oh look, here’s 2012! First I wanna say thank you for the outpouring of support and encouragement since my heart surgery. The past couple of months of recovery has not been difficult. Sure there’s been the pain of a split sternum, but I actually feel like I’ve got off very lightly, as if escaping some kind of punishment. I guess that’s mostly because I sit in a chair drawing pictures for a living, and I can do that whatever the weather, whatever my health.

FX

The FX course is doing well with 217 members. If you want to learn 2D FX animation, you can join us at any time for immediate access. Check out the course page for info on how it works, what you can learn for a measly 85 cents a day and of course, how to sign up.

All course participants start at Week 1, with a new article/lesson coming every week thereafter. I plan on continuing this course until my brain dries out, so there’s plenty of content to keep you going. Here’s part of a splash animation lecture from the course:

Work

I’ve been working on a lot of things. Sometimes I think I have my schedule under control when suddenly, in the shower or drifting off to sleep at 3am my eyes will snap open as I’m reminded of another deadline that’s looming. I work up to 16 hours a day, 7 days a week, so my working week consists of about 14 ordinary work days. Lately I’ve spent a lot of time working on the BCA FX course, maintaining the site and being active on the BCA FX forum. Each week’s lesson takes between 2 and 4 days to write and prepare.

On top of that I have two freelance commitments, together taking up about 7 more days. The rest of my time is spent working on Dashkin’s rewards and catching up on the game art. Speaking of which, here’s the first of the Kickstarter Dashkin wallpapers. The high-res versions of these are exclusively for our backers. If you’re one of them, all three of these new images will be completed very soon and delivered to your inbox in glorious MD (Massive Definition).

The main Dashkin focus right now is the Kickstarter rewards and the art for those. This includes wallpapers, posters, postcards and collector cards. The sketchbooks are still under construction but I intend on having the pages finalised and sent to the printers before February turns up.

Unfortunately a BiteyCastle holiday card wasn’t squeezed into the schedule this year, so what I started in October 2010 may finally see the light of day in December 2012.

 

Mechanical bits

Posted by Adam at 3:01 pm 83 Responses »
Nov 202011
Mechanical bits

My heart surgery’s over. It was just 19 days ago that I was on a table with my chest opened up to the eyes and fingers of surgeons but here I am, back at the computer with a mechanical part ticking away inside. I feel surprisingly normal, though it will take a while for my ►►

Effects and Shirts

Posted by Adam at 4:07 pm 25 Responses »
Oct 042011
Effects and Shirts

The BiteyCastle Academy 2D FX animation course is now open! The place is all warmed up with almost 140 members, throwing back tankards of piping hot secret knowledge nectar and churning out their effects assignments. It’s $24/month for a course that animators would elsewhere pay through the nose. In fact, if you’re a passionate animator, you may have indeed ►►

Dashkin Credits

Posted by Adam at 9:59 am 17 Responses »
Sep 192011

Dashkin is coming along. When I return from my little adventure we’ll apply some finishing touches and get the beta out there for testing. In the meantime, here are our Kickstarter backer credits. If you’re one of these people, check to see that we’ve spelled you correctly. If there’s any problem, please drop us a ►►

A Legend is Born

Posted by Adam at 8:48 pm 21 Responses »
Sep 082011
A Legend is Born

The intro cinematic I made for EA2D’s Dragon Age: Legends, now owned by Bioware.

Sep 012011

edit – thank you everyone for the wishes! I feel like I’m already in a room up to my neck in flowers and cards. Short version - I was told today that I need to have open-heart surgery as a matter of priority, which means in the next couple of weeks. Yeah I know, it sounds ►►

Overhaul Undergone

Posted by Adam at 10:51 pm 11 Responses »
Aug 312011

It took 3 weeks but BiteyCastle survived its enhancement surgery and is once again fully functional. The changes were entirely under the hood so there’ll be very little, if any noticeable difference for visitors. The main problem was outdated system components and redundant software so there was an increasing number of errors and only a ►►

Coming soon

Posted by Adam at 5:13 pm 3 Responses »
Aug 142011

This site is currently being overhauled so you may see missing bits, some slow loading times, etc. When it’s complete, you’ll see a few changes, but best of all I’ll teach you FX animation! In the works there’s an ongoing 2D FX Animation Course, but for Kickstarter backers, there’s a special deal. There’s only 2 ►►

Maintenance

Posted by Adam at 12:34 pm 3 Responses »
Aug 042011

BiteyCastle will be undergoing some maintenance over the next few days, throughout which the site may be down intermittently or loading slowly. When we’re done, it’ll be extra super fantastic and there’ll be a few new additions that will ripple your face with awespasms. Be assured that in true Bitey style, the Dashkin game has ►►

DnD Webcomic

Posted by Adam at 6:01 pm 8 Responses »
Jul 302011
DnD Webcomic

I was recently given an opportunity by Wizards of the Coast to come up with my own ideas for a DnD-themed webcomic. I’m not sure exactly what their plans are for this new section but it appears they’re simply getting a bunch of artists together and gauging which makes an impact. Here is the full ►►

3 Quarters

Posted by Adam at 11:29 pm 11 Responses »
Jul 232011
3 Quarters

The purpose of the following video was to inform my YouTube subscribers of the Dashkin Kickstarter project and answer some questions. That was 24 hours ago. The funding was sitting on 46%. Now, at the time of this writing, Dashkin is 78% funded on Kickstarter. update July 31: we have reached and exceeded our funding ►►

Jul 152011
A Kickstart for Bitey

Since we embarked on this quest in November 2010, our BIGGEST step towards a release was taken today. Sean and I launched a Kickstarter campaign for Dashkin! If you don’t already know, Kickstarter is a site through which ordinary folks like you and I can pledge a few dollars to help fund an artistic project. It’s ►►

Dashkin Intro

Posted by Adam at 11:08 am 38 Responses »
Jul 012011
Dashkin Intro

The Dashkin intro cinematic is finally here! Music by Lee Miller. Narration by Raymond Coyle.

Into the Woods

Posted by Adam at 11:57 pm 44 Responses »
Jun 282011
Into the Woods

My second music video, which I wrote and animated for Cilla Jane’s song “Into the Woods”.

Dashkin and Music

Posted by Adam at 9:23 pm 12 Responses »
May 172011
Dashkin and Music

There’s a good reason I haven’t updated in 2 months. Dashkin has now got a sponsor and I’ve been holding off on making the announcement until contracts are finalised. However, as these things go, we’ve been held up and I won’t be making the official announcement just yet. So rather than stay quiet until I can ►►

Mar 142011
Cinematics & Marketing

Work continues on the game and today I released the another sneak peek in the form of a single frame from one in-game cinematic. In this scene Bitey studies a collectable item he picked up in the level. I’m using ToonBoom Animate Pro for the cinematics, then we’ll be embedding them as video into the ►►

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