Apr 022019

Like the episode before it, this one was made live on Twitch over a number of weekends. I built the scenes in UE4 and exported the backgrounds as still images. These background stills were then brought into Toon Boom Harmony where I did all the animation. Everything that moves, from characters to waterfalls and FX are all 2D frame-by-frame animation. Even the digital treatments, like refraction and particles use hand-drawn elements.

  6 Responses to “BWDS 2: Prowlies”

Comments (5) Pingbacks (1)
  1. You’re a wizard.

  2. Grab ’em by the prowlie

  3. It warms the cockles of my heart to see you revisiting the Brackenwood.

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