At the end of 2017 we released BrackenSack Early Access and I set up my own games company; Brackenwood Games. As Kirk (engineer) and I head for Steam in ~8 months we’ve scheduled game updates for every 3 weeks. I have streamed – and will continue to stream – development every weekend on my Twitch channel which has been growing steadily and getting lots of love from Brackenwood fans and the excellent Australian Twitch streamer community. My channel recently cracked the 5000 follower mark and as icing on the cake, Twitch Australia informed me last weekend that I have a 2-hour slot on Twitch global front page every Monday for the next 8 weeks! Last Monday’s audience peaked at almost 1300 as viewers watched me paint the above image. This is a promotional poster/card print in preparation for our trip to my first GDC this year. More than any other year in the life of Brackenwood, 2018 is shaping up to be a good one.