Dashkin Game

Dashkin Game

Work on the Bitey game is progressing at a decent pace. Sean and I have changed direction once or twice as we figure out ways to accomplish certain things and push limitations of Flash. One thing I’m learning is that in a game we simply cannot overload the Flash Player with insanely intricate vectors that ►►

New Brackenwood stuff

New Brackenwood stuff

As my latest contract on Dragon Age Legends winds down and before a new one starts, I want to go crazy on Brackenwood to make some ground on a few things: New Brackenwood Game Over the coming weeks you’ll see screenshots and updates on a full featured, brand new Bitey game which I’m making with ►►

EA2D

To complement EA/Bioware’s gritty RPG epic, Dragon Age: Origins, EA2D created Dragon Age Journeys. It’s adventure role playing with turn-based combat in the fantasy genre (spells, swords, monsters, etc.) Built with Flash, it’s free and played directly in the browser. EA2D is a division of EA Games. They took Daniel Stradwick, a hugely successful indie ►►

Waterlollies

Waterlollies

By his own actions, the fastest creature in the world is brought to a slow, painful crawl.

Taken

Taken

This very short, scary piece was originally intended as a last-minute Halloween piece in 2004, but happened to finally get done 7 months later.

hitchHiker

hitchHiker

Part 1 – As with nightShift, this is another true story told to me by my father. Once again, it’s a story he heard from workmates around the fire at morning tea time. In this case it was a young fellow telling the story of his hitchHiking nightmare. HitchHiker and its sequel got me a ►►

nightShift

nightShift

A true story told to me by my father. No, this didn’t happen to him. It happened to an old workmate of his, who told the story one morning at tea break. If this happened to me, I’d never have told anyone!

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