Work on the Bitey game is progressing at a decent pace. Sean and I have changed direction once or twice as we figure out ways to accomplish certain things and push limitations of Flash. One thing I’m learning is that in a game we simply cannot overload the Flash Player with insanely intricate vectors that ►►
New Brackenwood stuffAs my latest contract on Dragon Age Legends winds down and before a new one starts, I want to go crazy on Brackenwood to make some ground on a few things: New Brackenwood Game Over the coming weeks you’ll see screenshots and updates on a full featured, brand new Bitey game which I’m making with ►► |
EA2DTo complement EA/Bioware’s gritty RPG epic, Dragon Age: Origins, EA2D created Dragon Age Journeys. It’s adventure role playing with turn-based combat in the fantasy genre (spells, swords, monsters, etc.) Built with Flash, it’s free and played directly in the browser. EA2D is a division of EA Games. They took Daniel Stradwick, a hugely successful indie ►► |
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BiteyCastle Christmasssssh, children.. Listen very, very carefully and you may just hear Santa when he visits your house. |
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WaterlolliesBy his own actions, the fastest creature in the world is brought to a slow, painful crawl. |
30 Shorts in 30 Days30 shorts in 30 days. Some day I’ll do another 30. That’s a promise. |
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TakenThis very short, scary piece was originally intended as a last-minute Halloween piece in 2004, but happened to finally get done 7 months later. |
















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