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Author Topic: Animations of Brettamatowski  (Read 6565 times)
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brettamatowski
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« on: December 19, 2009, 05:46:25 AM »

Decided to start this thread where I can show some studies and eventually my animation series.


<a href="http://spamtheweb.com/ul/upload/3009/54514_WalkCycle.swf" target="_blank">http://spamtheweb.com/ul/upload/3009/54514_WalkCycle.swf</a>
Walk Cycle
« Last Edit: December 19, 2009, 07:10:37 AM by brettamatowski » Logged

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Rufum Ru Sudily
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« Reply #1 on: December 19, 2009, 09:37:47 AM »

oo i like it. it does not really seem that bunny like to me but it is smooth and i like the subtle movement in the head
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« Reply #2 on: December 19, 2009, 09:42:50 AM »

Thanks for the comment, Nathan. Grin  I wasn't really going for a bunny, but I guess that's just how it turned out.  I was mainly just focusing on four-legged movement and weight (tail).
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« Reply #3 on: December 19, 2009, 10:02:12 AM »

then you did brilliantly Cheesy
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« Reply #4 on: December 20, 2009, 03:21:35 AM »

Another poopy walk cycle test...Man I'm so rusty.

<a href="http://spamtheweb.com/ul/upload/3109/40816_WalkCycle3.swf" target="_blank">http://spamtheweb.com/ul/upload/3109/40816_WalkCycle3.swf</a>
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« Reply #5 on: December 20, 2009, 08:00:12 AM »

It feels like his head should be bobbing more, it's eerie how steady the head is.  gah!
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« Reply #6 on: December 20, 2009, 08:03:31 AM »

Yeah, I know it's out of place.  It was just a focus on limbs, really.  Just trying to get my chops back for animating.
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« Reply #7 on: December 20, 2009, 08:19:58 AM »

Lol I love the body movement though, it's like what you get when you mix a boomer and a tank (L4D reference, just in case you don't know what on Earth I'm talking about, haha).
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« Reply #8 on: January 04, 2010, 01:06:54 PM »

New logo for our Flash Game team.

<a href="http://spamtheweb.com/ul/upload/030110/75856_ServerusLogo.swf" target="_blank">http://spamtheweb.com/ul/upload/030110/75856_ServerusLogo.swf</a>
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« Reply #9 on: January 05, 2010, 06:55:41 AM »

It looks crisp, the little flickering and reflection add a lot to it.

for our Flash Game team.

Are you brushing up on your walk cycles so you can create some for the games you guys are making?
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« Reply #10 on: January 05, 2010, 11:54:31 AM »

We're in the process of making a game for the Flixel competition on Newgrounds.

Unlike the 'Lumberjack Attack!' game that I made a designated thread for, we are keeping this one under wraps just because it's a competition. Wink  Don't want anybody stealin' our concepts.

As for the walk cycles, I was actually brushing up on my animation for the game's purpose, as well as my own series and other projects.
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« Reply #11 on: January 05, 2010, 04:15:01 PM »

As far as the logo goes.
I like it but it would look really cool if some of the "Lights" remained off and flickered on later.
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« Reply #12 on: January 06, 2010, 08:50:59 AM »

More animations plz!

They lack some weight, the torso should feel a bit heavier I think. Perhaps a bit more easing in and out here and there but that might be me.
The logo looks slick, no crits there.
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« Reply #13 on: February 25, 2010, 10:46:29 AM »

Would love to be a part of your team if theres still positions open!
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« Reply #14 on: February 25, 2010, 01:40:33 PM »

Wow i just picked up the concept for that logo

Having it as 'Severus' and then the 'us' blinks cos its a team logo.....thats awesome
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