Hey Jaehl, got a few errors when I tried to use the component. Here's the log:
**Error** Symbol 'swarmEnvelope', Layer 'actions', Frame 1, Line 13: 1120: Access of undefined property jitter.
if (Math.random()<jitter) {
**Error** Symbol 'swarmEnvelope', Layer 'actions', Frame 1, Line 14: 1120: Access of undefined property speed.
flies[i].speedX = Math.random()*speed-speed/2;
**Error** Symbol 'swarmEnvelope', Layer 'actions', Frame 1, Line 14: 1120: Access of undefined property speed.
flies[i].speedX = Math.random()*speed-speed/2;
**Error** Symbol 'swarmEnvelope', Layer 'actions', Frame 1, Line 15: 1120: Access of undefined property speed.
flies[i].speedY = Math.random()*speed-speed/2;
**Error** Symbol 'swarmEnvelope', Layer 'actions', Frame 1, Line 15: 1120: Access of undefined property speed.
flies[i].speedY = Math.random()*speed-speed/2;
**Error** Symbol 'swarmEnvelope', Layer 'actions', Frame 1, Line 33: 1120: Access of undefined property speed.
flies[i].speedX = Math.random()*speed;
**Error** Symbol 'swarmEnvelope', Layer 'actions', Frame 1, Line 34: 1120: Access of undefined property speed.
flies[i].speedY = Math.random()*speed;
**Error** Symbol 'swarmEnvelope', Layer 'actions', Frame 1, Line 29: 1120: Access of undefined property numFlies.
for (var i = 0; i<numFlies; i++) {
Total ActionScript Errors: 8, Reported Errors: 8
Any thoughts? The code is inside a Swarm Envelope component (screenie in first post), and the numbers are tweaked via the component inspector.